Advanced
Training Institute in Social Psychology: Conducting Research via the WWW
Session on Web
experiment basics and WEXTOR
Ulf-Dietrich
Reips, University of ZŸrich
- This document is also at
http://ati.fullerton.edu/ureips/ati3/Handout.htm (spares you
from typing of URLs) -
Schematic description of a Web experiment:

Exercise 1 in Lesson 1: Designing your Web experiments
using WEXTOR, the interactive (Web) experiment generator.
- Prepare
your experimental design (your own one, an example from a previous lesson,
or follow the example in Reips and Neuhaus (2002) redesigning the Web
experiment by Frick, BŠchtiger, & Reips (2001) published in Dimensions
of Internet Science, as in the example
below).
- Write
down factors and levels, e. g.
I. Incentive
information (yes/no)
II. Place
of personal information questions (beginning/end)
III. Social
desirability evoking context / order of target questions (TVˆCO/COˆTV)
IV. Language
(English/German).
To get an impression of how many
experimental conditions your design will include, you might want to use a
visualization tool that is to implemented in the Swiss Virtual Campus at
http://genpsylab-wexlist.unizh.ch/e-learning/firststep.cfm

(Small parts of this tool are in German, but it is
quite self-explanatory)
- Identify
types of factors (within, between, quasi/natural), e.g. I-III
between-subjects, IV quasi-experimental
- Think
about the procedure: how many Web pages will you need in one condition.
Consider using the warm-up technique
(Reips, 1997, 2000, 2002).
- Open
WEXTOR 2.03 using a Web browser:
http://www.genpsylab.unizh.ch/wextor/index.html (alternative link:
http://genpsylab-serv2.unizh.ch/wextor/en/index.php).
- Click
on ãsign upÒ and fill out the registration form. If you donÕt have e-mail
access, ask your instructor for a login account.


- Read
the introductory pages
- Warning:
WEXTOR is in "beta" stage: It will sometimes show strange
ãbehaviorÒ, but by now we got rid of most ãbugsÒ. If you encounter a
serious error, it might be best to restart using a different Web browser.
Please report errors using the "bug" form at the WEXTOR Web
site. If you would like to learn how the use of Javascript can effect
results in Web-based research, you might want to take a look at Schwarz
and Reips (2001) in Dimensions of Internet Science, or Buchanan and Reips (2001) at
http://server3.uni-psych.gwdg.de/gor/contrib/buchanan-tom .
- Go
through Steps 1-9 in WEXTOR
Follow the example in the paper, screenshots will illustrate what to do,
although they were created in a different version of WEXTOR. Using WEXTOR
you will learn that often it is most effective to run through it quickly,
making only rough entries. This way, you will quickly arrive at a first
visualization of your experimental design. You would then reconsider
various aspects of your design and potentially make changes before
downloading the Web pages. The redesign would take place during a second
run, this time by making your entries in WEXTOR more slowly and carefully.
DonÕt worry: your design will be kept safely at the WEXTOR site.
Notice that some of the steps in WEXTOR really don't require more than a
click on "Next step", if you go with the recommended default
settings. Those steps are: 2, 3, 6, 7c, 9a&b.
- Print
your design (please print a second copy for the instructor, it will be
needed for setting up the Web experiment).
- Save
your design as instructed. Create a folder for your experiment, if you
haven't done so yet. Name the experiment folder by using your last name
plus a five digit number, e.g. "reips66362".
- Create
folders for all between-factors experimental conditions (as instructed)
within your experiment directory and save your Web pages using WinEdit.
Copy those of the saved pages to all folders that will be different in
each of the between-factors experimental conditions (you will copy the
other pages later). You now have created the underlying structure and
procedure (the "skeleton") for your Web experiment!
Exercise 2 in Lesson 1: Designing your Web pages
- You
will now create content on your Web pages, e.g. instructions texts,
images, rating scales. Instead of Step 9 in WEXTOR you may want to use
SurveyWiz or FactorWiz to create questions and scales and paste the HTML
code into the pages, or you may work using a WYSIWYG HTML editor, such as
Macromedia Dreamweaver or Adobe GoLive. Adobe GoLive is installed on all
ATI computers.
- Open
one of your Web pages in GoLive. In Layout mode type in your text, and put
in your images and form elements. The Figure below shows how the first
page all users will see looks like in GoLive (that is, if they have
JavaScript turned on and if you didn't change the page name in WEXTOR's
Step 3).

Note the Source tab above the arrow. By clicking it you can look at your HTML
code any time. Forms are already in the pages (as indicated by the F in the
square in the upper left corner) - they use the GET method (FORM ACTION =
"GET"). Therefore, do not use large text fields (not larger than
about 200 characters, in sum). Use short form element names.
Notice the small window in Golive that says "Instructor".
It will change ist contents dependent on what you select in the page window.
Click on the button and replace "Name your button here" by a more
suitable name.

In the palette window under "Objects",
pick the image symbol and drag it to your page (see Figure below).

From Gary's Web page or from the ati Folder copy your image to your experiment
folder. With the image symbol selected, in the Inspector window choose that
image as the source and set its properties.
In a similar fashion, create contents
for the other pages of your experiment.
- Copy
pages that are the same in all conditions to all other folders.
- Copy
your experiment folder to the folder "WEXTOR exercise" in the
"Reips" folder on the disk "ati on 'hssntpdc'(Z:)".
- If
you set up your Web experiment on your own server, then do the following
to advertise it: Go to http://www.genpsy.unizh.ch/Ulf/Lab/webexplist.html
and make a request to add your experiment to the Web experiment list.
References
Buchanan, T., & Reips, U.-D.
(2001). Platform-dependent biases in Online Research: Do Mac users really think
different? In K. J. Jonas, P. Breuer, B. Schauenburg & M. Boos (Eds.), Perspectives
on Internet Research: Concepts and Methods.
[WWW document]. Available URL: http://www.gor.de/gor01/proceedings/
Frick, A., BŠchtiger, M. T.,
& Reips, U.-D. (2001): Financial incentives, personal information and
drop-out in online studies. In U.ÐD. Reips & M. Bosnjak (Eds.), Dimensions
of Internet Science (pp. 209-220).
Lengerich: Pabst.
Reips, U.-D. (2000). The Web
Experiment Method: Advantages, disadvantages, and solutions. In M. H. Birnbaum
(Ed.), Psychological experiments on the Internet (pp. 89-118). San Diego, CA: Academic Press.
Reips, U.-D. (1997). Das
psychologische Experimentieren im Internet [Psychological experimenting on the
Internet]. In B. Batinic (Ed.), Internet fŸr Psychologen [Internet for psychologists] (pp. 245-265).
Gšttingen: Hogrefe. [Rev. Ed. in 2000]
Schwarz, S., & Reips, U.-D.
(2001). CGI versus JavaScript: A Web experiment on the reversed hindsight bias.
In U.ÐD. Reips & M. Bosnjak (Eds.), Dimensions of Internet Science (pp. 75-90). Lengerich: Pabst.
Reips, U.-D. (2002). Standards
for Internet-based experimenting. Experimental Psychology, 49 (4) , 243-256.